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Mid-game tips #1108
Updated: 6/2/03 OS/platforms(s): All Versions: All

Contributor/author(s): Mayor Matt

Bulldoze old water towers! I think they still cost upkeep but produce nothing. (Not sure, but I could have swore that they do! Will experiment later)

I have not played with the different combinations, but I have a city with 125000 people, and I have a fully maxed out munincipal airport, and it is still not big enough! I guess the best thing is to build big.

Build all of those gifts, even things like opera houses. You may think it is a waste of money and space, but you can always cut the funding if you need to, and it just makes for a better city. Building a major art museum and other things makes your city a better place to live in. The funding is usually so minimal that it doesn't impact your bottom line much, and new sims will probably move into your highly cultured city so fast it won't matter anyhow.

As to that effect, look at all the requirements for the different gifts. See what you need, and see if you can get the requirements filled painlessly. If you are only one library away to get the main-branch library, why not plop another library down? (provided that all the libraries are good, it needs good libraries, which means funding)

Upgrade all your old streets to roads, even in low traffic areas. It just makes for a smoother commute for everyone.

Try building an integrated transit system. If you have train stations, try linking them up to subways or bus stations. With practice, I have made systems that made enough in fares to pay for itself! (It is not uncommon in my largest city to find a trainstation subway station combo that has over 5000 commuters a day, or more)

Building highways can help keep traffic down. I noticed this when one half of my city (without highways) had really bad traffic and another half (almost as dense building wise, but had highways) had little traffic.

Try specializing cities. My main city has massive blocks of residential and commerical, but little industrial. Neighbor cities are filled with heavy industries and agriculture. Although neighbor cities get the shaft population wise, they still end up being pretty decent.

After you are making good money, start dozing (or torching with the god tools, its free!) the bad business deal buildings (like the waste dump... yech). In the end, I'll probably keep the casino and federal prison, but I want to dump the rest (I mean, they were only tools to make me money anyhow, no hard feelings Army Base)

See also
Early tips
Using loans effectively
Money & Budgeting : Staying in the Black
Desirability Factors

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